About Lambertus….

About Lambertus….

I was just checking his Character Sheet in order to update his XP – it shows 9500 (LVL 4) yet his level on the sheet is lvl 3 (as are his spells). I always assumed he was Lvl4.

Did I miss something or did someone just lower it because he’s a Henchman now?

Because he should now be at 10,945xp – firmly 4th level and his spells/day should be 3+2 (5) / 2+2 (4)

Session 161 : What goes up, must come down (Aug 1st, 2017)

Session 161 : What goes up, must come down (Aug 1st, 2017)

After some discussion in what is likely the control room we come up with a plan to tackle the bats in engineering – we believe the information reliquary is important.

Due to the inconsistent gravity, we decide to lower a rope down to retrieve Thorfus, Lambertus, Nash and Edan with Mariantaxsis pulling up on the rope and Bellasante guiding.

While getting this ready Chuq positions himself to cover Bellasante or anyone coming up. It’s as he gets into position that he realizes that the door to the other side where the bat-like creatures are is open, but there’s no movement.

Since they’re not being attack, Chuck decides to lower the rope to Edan who has moved up halfway up the corridor in order to guide the rope further below to Lambertus who ties himself to the rope and signals for ascent.

Seeing Edan’s signal, Bellasante yells to Mariantaxis to begin pulling. Just then, Bellasante seems to have been affected by the bat-like creatures and drops the rope and attacks Chuck – striking him by surprise.

It doesn’t take long for Chuck to grapple and overcome Bellasante, but the damage was done. As Lambertus reaches them he too is afflicted and runs away in fear (deftly dodging Laurene, Chuq and Axel’s attempts to grapple him), but Chuck and Edan are unaffected due to their ESP block abilities and magic.

Chuq bolts after Lambertus and again swiftly disables the Cleric. With Harb’s help he’s tied up, while Laurente and Axel drag a very angry Bellasante out.

In frustration Chuq grabs the Dwarven Flamethrower and fills the Engineering Room with fire as Thorfus makes his way up and Edan fires arrows.

In a combined effort the bat-creatures are defeated.

We retrieve the information reliquary (which Edan confirms is a more complete schematic of the ship), a pair of green crystals and a small “very sharp” knife.

Shortly thereafter- everyone regroups at the barge to discuss the next course of action.

Bookkeeping Notes, Session 162 (8/2/17):

Bookkeeping Notes, Session 162 (8/2/17):

– We will continue at 12:17AM on the 23rd of Masrilden with the party still engaged in combat with the surviving psionic monkeys and their automaton leader.

– Spell-Casting MVP of the Evening: Amadeous, Mage of Mystery

– Still Itching from the Bites: Nash, Half-Orc Bug Buffet

– Snicker-Snacking Mecha-Bugs: Chuq, “Vorpal” Weapon Wielder

– Live by the Monkey, Die by the Monkey: Thorfus, Skewered by Simians

– Bug-Smasher Extraordinaire: Edan and Bolts of “Pure Energy!” (TM)

– Can Hit the Enemy in his Sleep: Axel the Dwarf (aka, “Sleepy”)

– Cackling (Silently) with Evil Glee: The Mechanical Monkey Mastermind

– Dwarven Apocalypse Clock: 0.000.03.22!

#bookkeeping-notes

Session 161 July 26, 2017

Session 161 July 26, 2017

Outside the temple of the Flesh God

Thorfus tests the golden circlet and he learns he can control a monkey up to 80 feet away. Edan has the nightcap. Serithaz can not scan into the ship but can past it. The golden circlet can not scan the clones. After an introduction by Thorfus, Nash interrogates Serithaz. Serithaz tells his entire tale from his emergence from Lysander. Nash believes him to be a false prophet. Nash rejects his testimony claiming him false but sees some value to his tales.

Session 162 August 8, 2017

Session 162 August 8, 2017

11:37 pm Debating our next move outside the Temple of the Flesh God

A visitor, Amadeous walks out of the jungle. Tells us his story after Merientaxis clears his identity as not being a dragon or inquisitor.

He tells a story of a cheating ass hole that stole his shiny star thing.

After drinks he agrees to join our band and we enter the temple to confront the AI in the cloning facility

Edan examines the green shard crystals and realizes he can memorize more spells when he possesses them.

At the mid ship ladder, we see a room above and a hallway below and decide to ascend to the top deck.

The top deck is swarmed with su-monsters, Chuq slides down to alert the party.

A starboard side hatch to the north opens, a swarm of mechanical roaches stampedes into the hallway. They are blocked as Chuq rushes to close the hatch via the wall panel.

The hatch opens and the lights flicker, su-monsters swarm into engine room from deck above

Ship gravity ends. Amadeous, Chuq and Thorfus resists some sort of mental attack by the Su-Monsters.

The party splits up to save from falling, combatting squads of mechanical bugs individually.

Amadeous fells many bugs with burning hands and blinds a su-monster that plummets to its death.

After the bugs are defeated, the Su-monsters flee to the upper deck. Thorfus follows, confronting a swarm of Su-monsters. After Amadeous webs the Su-monsters before Thorfus is dropped by those still mobile. Chuq fashions a way for those below to ascend towards the engines. He and Edan ascend to the engines where they take a ladder to the upper deck. Nash joins the two and they assault the Su-Monsters from behind. Axel rescues Thorfus and safe guards his body as ship gravity reverts.

Treasure Gained, Session 161 (7/26/17):

Treasure Gained, Session 161 (7/26/17):

– Metallic tin labelled “Instant Skin” in Ancient Dwarven

– Wrought gold anklet

– Incredibly fine enchanted dagger (with fancy sheath)

– Gemstone (Opaque; yellow and dark green striations)

– Gemstone (Transparent; pale yellow)

– Gemstone (Transparent; yellow-green)

– Gemstone (Transparent; reddish-brown)

– Silver control circlet

– Gold signet ring: Anc. Dwarven “K” flanked by Yellow Gemstones

– Information reliquary (Full schematics on Cloning Ship)

– Monkey automaton (Broken, but with intact processing cube)

– Green crystal shards

– Rotting robes with gear/tool design on hem in gold thread

#treasure-gained

Book-keeping Notes, Session 161 (7/26/17):

Book-keeping Notes, Session 161 (7/26/17):

– We will continue at 11:37PM on the 22nd of Masrilden with the party prepared to reenter the tree/crashed ship/Flesh God’s Shrine to wrest control from its AI (or cloning test subject) in anticipation of a dragon attack at dawn.

– Confronted Lysander’s False Prophet and Remained True (with Help from Sarricino): Nash Bura, Theologian of the Sea God

– Lost a Monkey, Gained a Monkey: Thorfus and his Mechanical Menagerie

– Gotta Catch ‘Em All: Edan, the Ash Ketchum of Information Reliquaries

– Keeping a List of Potential Serithaz Corruptees: Chuq the Once-Burned-Twice-Shy Skullcap Doubter

– Acting like he’s just Awoken from Slumber: Axel the Newly Active

– Still Preparing for Death after an Unimaginably Long Life: Myrientaxus the Historian

– Dwarven Apocalypse Clock: 0.00.000.03.23 (almost 22)!

Bookkeeping Question for All PC/NPC Party Members

Bookkeeping Question for All PC/NPC Party Members

I am trying to compile a listing of all equipment party members (PC and NPC both) regularly have equipped. Can I have a list of armor, magic items (rings, circlets, etc.) and favored weapons for everyone? If you regularly switch load-outs, like if you sometimes use Dark Elf equipment when not in the sun, please let me know what each “set” of items includes and when you use them. Please note, I don’t need to know everything you are carrying in your backpack — just what you have equipped.

* Whoever wants can answer for the hirelings; the relevant PC’s player can answer for henchmen.