Book-keeping Notes, Session 109 (5/18/16):

Book-keeping Notes, Session 109 (5/18/16):

– We will pickup next time on the last day of Edan’s training, the 21st of Jourilden, during which Aldus Runnelbrook will attempt to interrogate Kalgunn. The current plan is to then meetup with Perrette and Admiral Bridgitta Dyconson and sail to Agmar’s Folly on the morning of the 22nd of Jourilden.

– Trading One Garden for Another: Sturgard the stone hireling

– Ready to Kill with his “Bolts of Pure Energy”: Giacomo the Great

– Sleeping Peacefully at Last (with the Fishes): Calle Orlebar

– Pushing the Boundaries of Science and Magic: Edan & Kalgunn

#exploration-bookkeeping

Resolution of Edan’s Actions in Midmark, After Session 108

Resolution of Edan’s Actions in Midmark, After Session 108

Alessandro Bertolucci:

1. Aldus Runnelbrook accepts your explanation of where your theory on magic came from, but insists that it is even more imperative that he speak with Kalgunn to verify this explosive news.

2. Aldus will also ask if Edan has access to any kind of device that generates electrical charges — it may come in useful while interrogating Kalgunn about his abilities and magical theory.

3. Finally, in exchange for access to Kalgunn and Edan’s notes on trans-spatial energy, Aldus will teach one additional spell for no cost (give me three or four options ranked and I will let you know if he has those; Aldus will admit that his repertoire of spells is light on the offensive side of things).

Resolution of Thorfus’s Actions in Midmark, After Session 108

Resolution of Thorfus’s Actions in Midmark, After Session 108

Follow Me, And Die!:

1. Let me know how many fancy backpacks you need; Hendry and Hadwissa Wright have a general store near the Cock & Bull where they are 400GP each.

2. A general map of the islands can be bought in the Paper Bazaar for 20GP. While the southern half will be redundant with Edan’s sketch based on the dwarven information reliquary, it will also include the islands north of Midland. Any special map will need to be sought out during session.

3. I assumed that you were keeping all the arrows but selling all the normal long bows (we can correct this tomorrow night if its wrong).

4. Continual Light items would need to be sought/purchased during the game session.

5. Orsebet Yorston will be intrigued by the challenge of fixing the leather armor from the Pathogen facility. She will need at least three weeks to work on this, 1000GP, and there will still be a chance of failure (which will destroy the armor). This work can be done in tandem with the bone armor work for Canis (see previous post).

6. Elspeth and Halden will be delighted to take in Starchy as a pet/guard dog.

Resolution of Chuq’s Actions in Midmark, After Session 108

Resolution of Chuq’s Actions in Midmark, After Session 108

Rahm Benisaeko:

1. At the same market Canis finds the trapper and animal handler (see previous post), Chuq can purchase a small lizard (5SP), rodent (1SP), small saltwater turtle (15SP), and frog (5SP) from Heibert Doggestayl, who specializes in the sale of small vermin. As with Canis’s animals, you either need to purchase food (1SP/day) or allow a couple hours of hunting (after training/charming these animals). Both these creatures are untrained when first bought.

2. If Chuq takes a trip to High Market, beyond Aldus and Thornton’s places, he will find a shop run by Estrilda Spense selling colorful tropical birds. A parrot will cost 100GP (feed at same rate as other animals).

3. I’m ignoring the mount issue for now since the party doesn’t have plans for overland travel yet.

4. The only marine life in the immediate vicinity of Midmark are small to medium fish; everything else has been hunted out of existence. Penguins are not known to Chuq or the general populace of Midmark.

5. If Chuq goes to the Ark and posts a notice in the Cock & Bull the day after the Merendur heist, five applicants will seek him out in the six days of training Edan still has left. These will be:

– Humphrey Griner, Cleric of the Ark

– Bellisente Berlot, Cleric of the Ark

– Haunild Goltsmed, Priest of Merendur

– Giacomo Medcalff, Magic User

– Fland Swetemouth, Scout

All of these are first level and we can discuss their personalities and any offers of employment during tomorrow night’s session.

6. Also, when Chuq presents himself at the Ark Cathedral (located east of Thornton’s and the university), the senior cleric he meets (Sibilie Garin) greets him warmly and says that Eustas Pontel, Master of Spring, is in residence at the Cathedral and most senior now that Grand Master Brune Langston is missing. Sibilie says that Master Pontel will be informed of Chuq’s arrival and any other message he wishes to pass along.

7. The parting with Pons should be handled during the session.

Resolution of Canis’s Actions in Midmark, After Session 108

Resolution of Canis’s Actions in Midmark, After Session 108

Antony Nicklin:

1. See Chuq’s post for dealings with Starchy.

2. Canis finds an open air bazaar in the Low Market district, near Talessin’s old tower, where a trapper named Justina Prikhors sells animal parts like bones. Canis can purchase enough bones for dog armor (90GP) and/or enough to augment human-sized leather armor (150GP) to make it equivalent to studded leather. You might wish to have the magic leather from Xen’Khel repaired instead, though (see Thorfus’s post).

3. Also in Low Market, Canis will find a half-elf leather worker named Gerolt Burdon who will create those bone reinforced armors (100GP and two days for the dog barding; 200GP and four days for the bone studded human leather).

4. Just down Copper Street from the Cock & Bull Canis will find the general store of Hendry and Hadwissa Wright who have a fancy backpack available for 400GP.

5. Between Tylic Eraclid (weapon smith), Orsebet Yorston (elven armorer), and Hendry Wright in the neighborhood of the Cock & Bull, Canis would be able to find buyers for all the mundane goods. Given the good name of the party in this area, they will offer 2000GP for all the normal chain mail, small shields, long bows, long swords, and short swords recovered in Vargen.

6. In the same Low Market bazaar as the trapper, Canis can purchase a guard dog from any of a number of merchants for 35GP; he also finds an animal handler there named Imblen Eikmeier who has an untrained jaguar cub for 350GP. Bone and armor for these would be the same cost & time as for Starchy.

7. Chickens in cages will be 1SP each and a pigeon 5CP; Hawks are 50GP for large and 25GP for small.

8. Keep in mind that you will need food for each animal or at least a couple of hours per day for hunting. Feed for most animals is 1SP/day (10SP/day for the jaguar, though).

A Few Outstanding Issues from Session 108

A Few Outstanding Issues from Session 108

– Alessandro Bertolucci: How much are you willing to tell Aldus Runnelbrook? He is inquisitive and will be curious about the source of your knowledge (which in turn would lead to questions about what the party was doing in Xen’Khel). As a sage, he is always hungry for more knowledge and will offer spells as inducement to Edan.

– WickedWayz !: One quick clarification since no one asked last night about the library key. Sthorm informed you ahead of time that one of the librarians in the Temple of Merendur had a Dog Froth addiction and would hand over the key when asked. The fellow did this, promising that you would be undisturbed for at least an hour.

Everyone in the Party: Edan has six more days of training, so the party will be in Midmark for a bit. In the interests of speeding things up next time, are there particular things you want to do (or sell) during that time? People you want to speak with? Etc.? Let me know and we can probably knock some of that stuff out with a quick summary.