Sessoin 28 January 12, 2017

Sessoin 28 January 12, 2017

Before resting for the night, we search the vampire’s room and find books, money, and clothes. Some of the books are necromantic in nature. One is about “He Who Devours” and has some magic upon it. We learn that “He Who Devours” is a primordial being and learn of a different creation myth of chaos and demons and other primordial beings before the known deities created our world. It is unclear if “He Who Devours” is a being from before or after the creation.

We also spike doors before resting.

The next morning, Bryn is exhausted by a dream of a giant beast with a broken collar.

We search the rooms to the west. We find some more loot. We gather all the loot in the room with the chests. Zho ni cast detect magic and we find a scroll hidden in a book, and verify what items are magic. [See the loot list for details.]

We re-learn spells and Zho ni casts augury to determine our best course of action is to let the druid use stone shape to collapse the rock above. We also learn that the vampire’s staff is of the sphere, but Zho ni convinces us to take back to his temple for its destruction.

Urman uses wizard lock to lock the doors to the temple.

We take out a room full of ghouls and one ghast. The last skeleton butler is slain.

The other rooms with undead are empty.

Urman cast fireball and destroys the shadows in the throne room.

We exit and retrieve the dwarf. The waters are a bit higher. We elect to search the mound that we were warned is heavily trapped.

Frost of Alenostr, Updated House Rules for the New Year

Frost of Alenostr, Updated House Rules for the New Year

I’ve updated the House Rules document to properly reflect this, but here is an overview of the new stuff.

New Spells (A number of UA spells are available.)

– Aid, Remove Paralysis and Precipitation are available to Clerics.

– Precipitation, Cloudburst, Goodberry, Slow Poison and Spike Growth are available to Druids.

– Melf’s Acid Arrow, Flaming Sphere, Evard’s Black Tentacles, Stoneskin and Bind are available to Magic Users.

Altered Spells

– Eostaria Meal now 3rd Level, d8 hp.

– Magic Missiles can be summoned and ‘held’, where they circle the caster for one turn. They can be released one-by-one or as a group as a regular casting during this time.

Weapon Mastery, Fight Master abilities.

– Tridents work as Spears.

– Daggers and Knives allow Criticals on a 19.

– Short Swords grant Dex Bonus to hit as ranged weapons.

Carrying Capacity

– Bastard/Great Swords take up two slots.

Grappling

 – The roll to hit ignores the benefits of worn armour. Only dexterity and magical effects will count for AC.

https://docs.google.com/document/d/1CyHt2vQ1jbVifH3vJVLqKpaeBDTwLtonZCbvpqK2j3I/edit?usp=drivesdk

Session 27 Experience and Summary

Session 27 Experience and Summary

The party have dispatched the giant, and with the sun trapping Vorigan within his crypt, they are able to pin him down and end his (un)life. The crypt is theirs, but with a temple to an ancient being known as ‘He Who Devours’, it may still prove deadly the group.

 – Bane of Undeath: Zho Ni Apolsede.

 – Blindfighters: Batukhan and Otiben

 – United in Love and Death: Alfbrande and Elyana

 – ‘Back, you fiend!”: Urman the Blackstaff

Items and Money

 – Vorigan’s Staff

 – Shrunken Head Charm

 – Vampiric Dagger

 – Gold ring with red stone.

(Two rooms filled with chests are also available, but not yet collected.)

Monsters Slain

 – Undead Stone Giant, 2354XP

 – 12 Zombies, 483XP

 – 3 Shadows, 1148XP

 – Skeletal Butler, 18XP

 – 4 Pit Ghouls, 318XP

 – The Vampire Lord Vorigan, Servant of He Who Devours, 4434XP

Total XP: 8755XP

Combatants: 15.5 (Half share for Embrek)

Experience Roundup

Total Party Experience: 17424XP

Per PC: 564XP

With Bonus: 621XP

Otiben: Fighter-310XP/Assassin-282XP

Embrek: 282XP

SESSION 27 – January 8, 2017

SESSION 27 – January 8, 2017

We manage to defeat the giant zombie with spells, missile fire, and close combat. Our only injuries being from a fall Otiben took trying to do a leaping back stab.

We went and checked on Alfbrand and his wife Eliana whom Puk said he saw. They were undead facing each other longingly with their hearts in their hands. Zho Ni was offended by their undeath and destroyed both their hearts, which ended their plight. We left them hanging there until we return from facing Voragen.

We enter the tomb and make our way to the room with the shadows. Zho Ni easily turned all but 3 of them. they managed to wound and weaken Batukhan, but we quickly defeated them.

Zho Ni smashed one of the butler skeletons, but Otiben called the other off, after Otiben had directed them to polish Zho Ni’s armor. Zho Ni is much more forceful in his dislike of undead.

We checked the NE lower level, which is not on the map from the librarian, and it was newish construction, very rough. It housed cells and held a dwarf who had been fed on by the vampire, and the elf noblewoman, Lady Isaria, who was “dead” with a stake through her heart. We secured the stack and locked her in a cell, with an urgent desire to face Voragen.

Since Lady Istaria was captured by Ogres, this is evidence that the Ogres must have been supplying Voragen with “food”, in return for Voragen supplying them with weapons. This steeled our resolve to end Voragen, and further weaken the ogres.

We went the rest of the way unhindered to where we faced the adventurers under thrall or Voragen. We searched two rooms, one with 4 chests 1 of pelts, 1 ivory, and 2 with gold and gems.

We went down the stairs and were faced with a large room with 16 zombies, Zho Ni turned most of them, and we quickly dispatched the unturned ones and finished off the rest. Moving into the room we had one elf and one dwarf fall into pits each with a ghoul. Zho Ni turned the ghouls making them easy to slay. the pattern of the pits helped us find two more, which we quickly cleared of their residents.

We moved forward and soon found Voragen in the rooms of the high priest. He charmed Otiben who tried to hit Zho Ni until Zho Ni dispelled the charm on him.

Batukhan and Otiben charged Voragen, but two glyphs of warding blinded each of them. They soldiered on swinging at Voragen, occasionally hitting. Soon more of us entered the fray. Zho Ni silenced the room and we fought in silence, finally driving Voragen back into his room and “killing” his body. He turned to a gaseous form and was limited to his coffin. As it was now dark, we carried it out to the stream and that was the end of him. We then retrieved Lady Istaria and immersed her in the stream also, to ensure she caused no one grief.

We retrieved items from Voragen of great evil, including a staff. We thought it might be the object of power, but the shadow butler said no, and Otiben had it lead us to the temple sanctuary. This room emanated great evil. It was very had to enter this place without fear, or being entranced and lured forward.

A great cauldron of blood dripped into a pit. Otiben managed to make it into the room, and closed the stopper on the cauldron and found the drops of blood fell into a sphere of inky blackness. He threw a vial of holy water into the sphere and it released a shadow. Zho ni easily turned it. Otiben threw another vial into the blood, with only minimal reaction. Otiben threw more vials into the sphere, each releasing a shadow.

The druid said he could bring down the roof and bury the place, but needed time to rest and re-learn spells. Urman agreed. We left off preparing to rest and set watches so we can seal this place and prevent its evil from aiding the ogres.

Session 26 Experience and Summary

Session 26 Experience and Summary

The party, with the aid of Kymil and his bodyguards, have began their assault on the Necropolis. With fire and lightning and steel, Vorigan”s forces within the city are utterly destroyed. Revelling in the destruction, the party awakens an undead giant from its slumber.

 – Magical Artillery: Urman and Kymil

 – Flee from me!: Zho Ni

 – Tread (not so) softly and carry a big blade: Otiben.

 – MV…G?: Puck, the cavalry.

Items and Money

 – None

Monsters Slain

 – 16 Superior Skeletons, 3535XP

 – 5 Bone Golem, 10900XP

 – 52 Skeletal Soldiers, 1043XP

 – 50 Zombie ex-slaves, 1946XP

Total XP: 17424XP

Combatants: 16

Experience Each (Inc. Bryn and Embrek): 1089XP

Experience Roundup

Total Party Experience: 17424XP

Per PC: 1089XP

With Bonus: 1198XP

Otiben: Fighter-598XP/Assassin-544XP

Puk, Goblin Extraordinaire

Through his actions and the experience gained, Puk has grown as a warrior. He is now a Goblin Captain!

 – HP rises to 8.

 – AC rises to 5.

– Fights as a 1+1 HD creature.

SESSION 26 January 1, 2017

SESSION 26 January 1, 2017

The party meets up with the druid, his bear, and two elf bodyguards.

We decide to overnight on the rim, and the druid does stone shape to seal the drain.

The next morning, there are minor signs of flooding.

We tie off ropes to climb down in the shadow of the cliff. We send the bear, and Puk with the 3 dogs to await our pulling the guardians away from the foot of the stairs.

We decide to check on Alfbrand and his place is full of undead, and he is not there, nor his wife. We defeat all the undead.

Urman had to use Web to stop a long line of skeletons, so we decide to wait and re-learn spells.

We then get in position and Urman uses fireball to blast the town. We had seen from above that all the people were now zombies. This brings the bone golem and a bunch of skeletons our way, with one skeleton beating a drum.

The druid used call lightning to blast the guardians on the tomb gate. The regular skeletons are destroyed. All but one superior skeleton is destroyed, and the two bone golems are massively damaged.

Otiben runs to the building we know is full of undead, and arrives in time to see 6 skeletons exit. He rushes to shut the doors and spike them. The skeletons keep missing him, as he drops them.

The rest of the party finishes the guardians at the tomb door/gate.

Urman drops the skeleton with the drum using magic missile. Zhoni turns most of the skeletons. Urman slows the rest with the staff.

Just as we defeat the forces from the town, Otiben is ready to run to re-join us, when he sees the two bone golems and associates that were guarding the stairs.. The bear, and Puk and the dogs attacke the regular skeletons from behinds. They then run arouns on side of the building where Otiben was fighting, and finish off the stragglers that Zhoni turned from the town.

Otiben runs the other way and Helps us finish off the bone golem from the town.

This is just as the force from the foot of the stairs arrives, less most of the skeletons turned by ZhoNi. This force meets our line, with only the bone golems and 4 superior skeletons. Two of the superior skeletons hung back with light crossbows.

One bone golem knocked Frike down, but Otiben was able to back stab one bone golem and we slowly whittled down the remaining ones.

The druid used a second lightning bolt to wipe out most of the turned skeletons from the foot of the stairs.

Once we finally finished off the last attacker, we had the druid blast the roof of the building full of undead. The roof collapsed, and an undead giant stood up in the back of the building. It is a lot taller than normal giants.

Tune in next week to see if the party can live long enough to have the druid use the last two lightning bolts at his disposal. We hope to control the upper city once we finish this creature….

Hi guys.

Hi guys.

So, obviously we planned to miss the 18th and of course Christmas Day. Just wanted to gauge whether you all wanted to play on New Years Day.

I know we have the Holiday game going on already, just wanted to check and offer the alternative.

Additionally, if we do play, would you want normal time (midday), or a slightly later session? (I can start as late as 3pm).

If not, we’ll pickup back in Alenostr on the 7th, providing we have enough players.

Merry Christmas!

Session 25 Experience and Summary

Session 25 Experience and Summary

Upon return to Manheim, the party come under assault from Vorigan’s servants, a swarm of bats dropping skeletons right into the city. Seeing that the vampire needs dealing with once and for all, they wait only for Otiben to finish training, before making for the Many Mouths once more.

 – Driven batty: The party

 – Holidays shmolidays, let’s fight!: Embrek Forbolson

 – Exploding Enemies: Otiben

Items and Money

Sold/Lost/Destroyed

 – Thogi’s Shortsword (Damaged)

Gained

 – Sack of Giant Bats (5)

 – Sack of Normal Bats (24)

 – Sack of Skull Shards (10)

 – New Canoes

 – Clerical Scrolls (Crafted by Zho Ni)

 – Plant Matter from a Shambling Mound

 – 20GP, 30SP, 70CP

 – Deep Purple Gemstone

 – White/Pale Blue Gemstone (Obviously Moonstone)

 – Rusty Sword

Total XP: 21XP

Monsters Slain

 – 7 Superior Skeletons, 1700XP

 – 5 Giants Bats, 41XP

 – 24 Bats, 24XP

 – Shambling Mound, 1075XP

Total XP: 2840XP

Combatants: 9

Experience Each (Inc. Bryn and Embrek): 316XP

The Mine’s Assets

All the miner’s have returned to Manheim for the holidays.

 – Mithril ore has been completely dug out and awaits appraisal.

The Fighting Ring

– 11th-18th Rosenur: 10GP, 5SP, 7CP

– 19th-26th Rosenur: 18GP, 4SP, 7CP

Total Profits Uncollected: 41GP, 9SP, 14CP

Experience Roundup

Total Party Experience: 2861XP

Per PC: 321XP

With Bonus: 353XP

Otiben: Fighter-176XP/Assassin-160XP