Originally shared by John Carlson

Originally shared by John Carlson

After breaking the ‘synchronization’ fields holding the reptile specimens in stasis, the party managed to defeat a Tyrannosaurus Rex and several Velociraptors in an epic fight. Of course, one T. Rex and a number of the raptors escaped through the suspiciously portal-shaped doorway into a jungle — although I’m sure nothing bad will come of that — and the Starchie Boyz still don’t have a way back to the upper reaches of Xen’Khel. Will they set-off into the wilderness with its killer dinosaurs or stay in the dungeon to face its undead hordes and a mysterious madman?

events/cluj1lsgufr4ts15isuf6gprsp0

Book-keeping Notes, Session 66 (7/22/15):

Book-keeping Notes, Session 66 (7/22/15):

– The session ended with the party preparing to rest for the night in the Reptilian Research area; it was 9:00pm on the 3rd of Galrilden

– Deaths: A Tyrannosaurus, some velociraptors, and an undead creature who loved chicken more than unlife itself

– Knocked Unconscious: No one

– Pretty Awesome Tableau: Giant Tyrannosaurus thrashing its head — wreathed in flame from Fitz’s oil trap — so that  it destroys the reinforced 30′ long window and sends glass flying everywhere while twenty versions of a dwarf wielding a battery-powered, reality-distorting sword leap straight toward its maw.

#exploration-bookkeeping 

Quick Etymological Notes on Ancient Dwarven Names

Quick Etymological Notes on Ancient Dwarven Names

After checking my campaign notes, I just wanted to clarify a few things about those names Derich was throwing around:

Xen’Teler = “Far Seer” (i.e., he sits in the Silver Throne and watches over the world); Derich claims this is the name the rebels gave to the deity who replaced XenoTel and, prior to that, was just a informal title/name used by the ancient dwarves to refer to their original deity (contraction on the first syllable and addition of “er” on the second for unknown reasons).

Xen’Khel = “Far Fortress,” which received its name because it was farthest north of the dwarven khels; Derich’s claim that it is also the first khel is not familiar to any member of the party.

XenoTel = “Foreign/Alien ?”. Xeno and Xen are related words — which makes sense because someone who comes from “afar” is likely to be “foreign/alien”; Tel is not allowable without a suffix of some kind so is either a mistake, contraction, or new word.

Change to Rules Regarding Absent Players

Change to Rules Regarding Absent Players

Given the number of NPC party members (hirelings and hangers-on), it is no longer feasible to run the characters of absent players. I have noticed that keeping track of all these characters has become a distraction for the players in attendance and, as the DM, my responsibility to run non-party NPCs and monsters makes it impossible for me to take on that duty. To address this, I am making the following changes:

– If a player is absent when the party begins an adventure (e.g., leaves town to explore a dungeon), that player’s character will be assumed to have stayed behind. If the adventure lasts multiple sessions and the player returns to the campaign during that time, his character will be worked back into the party as soon as possible (dependent on the nature of the adventure).

– If a player is present for the beginning of an adventure but absent for a subsequent session before that adventure concludes, his character will not actively participate in the missed session or gain any treasure or experience from it. The exact handling of this will vary, but most often this will mean their character returns to a safe location (i.e., town or camp) to be worked back into the adventure upon the player’s return as soon as possible.

#rule-clarification

Check-in Request for Players

Check-in Request for Players

According to the latest information I have, the current roster of active players for the Curabel campaign is as follows:

– Follow Me, And Die!

– Rahm Benisaeko

– Wellington Thomas

– Jacob Sturges

– Antony Nicklin

– Riese Fork

Could each of you please respond either below or privately confirming this status and your availability for our regular game sessions on Wednesdays? Keep in mind that I understand completely if someone cannot currently make the game but would like to remain active in the campaign (I know it’s tough to find time for a hobby); just let me know that along with, if possible, an estimate of when you will be able to return. Also, if anyone has any other feedback about how the game is going or my DM’ing, please let me know.

Book-keeping Notes, Session 65 (7/15/15):

Book-keeping Notes, Session 65 (7/15/15):

– The session ended with the party trapped in Xen’Khel and investigating the Reptilian Research area; it was 6:45pm on the 3rd of Galrilden

– Deaths: No one

– Knocked Unconscious: No one

– Torches Used: One by Fitz

#exploration-bookkeeping 

Book-keeping Notes, Session 64 (7/08/15):

Book-keeping Notes, Session 64 (7/08/15):

– The session ended with the party interrogating Derich, the unfrozen human rebel; it was 4:30pm on the 3rd of Galrilden

– Deaths: Some undead and a robotic surgeon

– Knocked Unconscious: Zelina (still not healed)

– Re-Synched: Derich

#exploration-bookkeeping 

Treasure Gained, Session 64 (7/08/15)

Treasure Gained, Session 64 (7/08/15)

– 2 Sets of Platinum Dissection Tools (6 Pieces each)

– Small Gold Disc on Wrought Platinum Necklace

– Information Cube with video recordings from Dead Dwarf

– Magical Golden Helmet with some kind of ESP Power

#treasure-gained 

Book-keeping Notes, Session 63 (7/01/15):

Book-keeping Notes, Session 63 (7/01/15):

– The session ended with the party on its way back to the gallery area where the hirelings had defeated an undead ogre; it was 2pm on the 3rd of Galrilden

– Deaths: No one

– Knocked Unconscious: Zelina (by ogre)

– Oil Used: 6 Flasks (5 against green slime; 1 in room with dead bodies)

#exploration-bookkeeping