SESSION 212 – August 1, 2018

SESSION 212 – August 1, 2018

Survive the fight, “demons” come and take out the giant beavers who seemed to be on our side. Demons communicate that we are servants of the master who have come to free them from Xenotel. the “demons” have clay/mudmen things with them and raise a wall of fire so we can’t follow.

We pull back to rest and are gravely injured by two overseers but take them out. Bavmorda uses the shard.

We end up with more laser weapons.

We rest and heal up and get some repairs on Axelbot.

SESSION 211 – July 25, 2018

SESSION 211 – July 25, 2018

We defeated the spider bots and gun as they were joined by an automated suit of dwarven armor, and damaged &an a out of control “zamboni” automaton.

Alys whacked the zamboni with a stun stick and it returned to normal operation. Nash thought the suit was on our side and it pointed it’s lightning axe at tha zambonie and it went wild again, seriously injuring Kauri and Oskar by ramming.

The party ganged up on the power armor and Bavmorda beat it down. Nash put a keg of gunpowder in it.

We learned that the spiders would explode after being damaged, and the zambonie came towards Laris and the ancient elf and hit one ot the “dead” spiders, crushing it against the wall and it exploded. Laris bracer with a magic shield saved him, but Peronel was hurt.

The party all ran for cover while Nash lit the fuse, the zamboni rounded a corner and there were a lot of explosions. It turned around and was acting “normal” again, keeping its appointed rounds.

We soon learned that the location it exploded was the same as the location for the lift to the trams towards the biome.

Laris took a quick peek to see what was up there, but nothing appeared to be happening. Nash prayed aloud to Lysander and a “naked” man peered over and seemed to connect Nash and Lysander and was excited. They invited Nash up.

Before Nash could go up, laser canons shot the “man”. When Nash went up he found two dead centaurs that had a lot of mechanical parts.

Rallion and Bavmorda joined Nash and found a cannon shooting and then more popped up to shoot.

Three “ninjas” appeared and one did a backstab on Ralion taking out his magic shield. Another fired a rifle like Rallion’s, and a third had an electric garrotte that was used against Bavmorda.

Rallion was not hitting, but learned the rifle had a different damage than the pistol and a big kick. He learned the hard way that they do massive damage as his leg was hit.

Kauri magic missiled the one who backstabbed Rallion, and it dive/charged Kauri.

Nash got a rope around the cannon above on the upper tram and Axelbot pulled it down. The garrotte wielding ninja charged Laris.

Bavmorda jumped down into the lower tracks and drank a healing potion.

Can we survive to find a safe place to rest and heal?

SESSION 44 – July 22, 2018

SESSION 44 – July 22, 2018

Zho Ni questions a dead shaman and learns the numbers the Seer started with. We believe we have killed half the ogre war chiefs and half the ogre shamen. Urman wondered if their fanaticism at such losses would impact their morale. A second question about the Seer’s next move yielded no useful information.

Next Zho Ni cast an augury to attempt to acertain what would happen if we went after the Seer, and the answer was WOE, so we elected to rest up.

We rested, relearned spells. We checked and a second iron golem is slowly re-forming in a mist in its shape.

Then we opened the doors from the temple/binding room of the colossus, and found a side passage. There is a room with lots of holy oil. The barrels are covered with many runes and sigils. Otiben carries and oil barrel in and Zho Ni stokes a brazier, and it glows brighter. All the braziers are thus replenished.

We found a supply closet, a workroom with a broken human sized iron golem, and another workroom with ancient books about the iron golems. Urman attemps to look at one and it falls apart. We close the door hoping to prevent the crumbling of the others until we can perhaps find a way to preserve them to be able to use the information. Urman was able to discern that they require some sort of magical crystal to animate them, so we cannot repair it.

Otiben moves ahead of the rest of the party and finds the signs of battle from ogres and mini iron golems. He spots an iron cage and within is one, perhaps the last of the group of researchers from Vadamor. Ignatius Bavarian holds the twin to the messenger ring. His brother is also a researcher and he was pursuing word of an ancient orc city in The Vale, which we deduce is the city in the midst of the Many Mouths where we fought the vampire. The rings are family heirlooms and he wants back the one Urman has. Urman promises to give it back if we get out of this mess alive. We send him back to the temple with the orcs and he will use the ring to message us if the ogres show up.

We learned from Ignatius that he did not tell them anything about his theories about the colossus when The Seer asked him how to remove the wards restraining it. However, they took his notes in which he surmised that the method of attack we witnessed of chanting to extinguish the braziers and then destroying each iron golem would do the trick. He does not know how the colossus is controlled or if The Seer knows how to do so, as he does not speak ogre and they only asked him for information, never giving it. He was captured by the ogres after evading the mini iron golems on the surface in the city.

We move forward and find the winding way up, and are soon faced with large stone doors. Otiben searches and finds no traps. The doors once had a bar on the inside, but it lies cast aside, broken. The door open out. Otiben opened the door just a bit to peek out, and a glyph of warding with fire injured him, Zho Ni, and Batukhan.

We saw multiple goblin archers on the roofs of buildings across from the massive doors, and three woolly rhinos with a pack of goblins behind them.

Urman blew the Horn of Fear and drove off some of them, while Batukhan, Embrek, Zho Ni, and Otiben charged to deal with the woolly rhinos. They obstructed two of them, and the third ran through the doors and three goblins ran from around the corner to join it.

A furious battle ensued where once again, Urman’s bodyguards and Ygritte were knocked down. Rip, Gunnar, Hades, and Puk, with minor help from the hirelings and Ygritte and all of Urman’s memorized magic missiles stopped the goblins and rhino.

In the street, Otiben used his potion of stinking cloud to tie up the gang of goblins while the others fought the rhinos and other goblins. Two ogres climed out of windows and trapped them. A shaman’s chant from a tower next to them negated Zho Ni’s prayer.

The two rhinos and several goblins and the ogres were dropped. Zho Ni was hit hard and nearly felled, but for a wisely consumed healing potion the moment before. Zho Ni also cast hold person on 3 of the goblin archers and tossed his vial of stinking cloud at one of the ogres so Otiben could finish it and finally climb the tower that so loomed over him.

Two goblin archer ran up when the ogres were felled, and shot into the fray, killing one of the goblins.

At the top of the tower, the goblins not held attempted to hit Otiben, and the archers on the battlements across the street shot into his fight.

All the while, the Seer is taunting us that she sees all and knows all, and how to defeat us….

It appears that the morale of The Seer’s forces is OK.

The fight continues….

SESSION 210 – July 18, 2018

SESSION 210 – July 18, 2018

The fight continues….

Oskar removes the circlet from Rallion and puts on his blocking ring back on.

Two laser guns slide out of the wall, and one blasts towards our ship, and misses ship and crew. The other turns and shoots the other gun, while Oskar runs behind the gun and takes it out the next round.

Back in the room, the fight with the berserker automaton continues, and Axelbot’s body is taken over by “something”, and he phases. Kauri could still see him, Axel put his hand through the window. Axel struggles and thinks he understands how phasing works, and thinks, phase back. He does, and the window shatters, but the exterior has atmosphere, so there is only a minor decompression that does us no harm. Axel is able to speak and warns us that he is not in control.

Nash asks Serithaz to do something and puts the circlet on Axel, and Axel agrees to let Serithaz re-write him so he can’t be taken over, and reassures Axel that he is “pretty sure” Axel won’t go insane. Axel gives Nash back the circlet and does not lose control.

Meanwhile, the fight with the berserker wages on and the battle of magic missiles and blows from Bavmorda finally take it down.

The dwarven engineers join us and search the quartermaster room and grab up all the miscellaneous gear they can.

Rallion comes to, and informs the others that XenoTel knows all about us, after having encountered a blinding light with a gigantic eye and thousands of smaller ones. Rallion is shaken and stirred, and won’t put on another control circlet anytime soon.

The engineers at the prompting of Axel remove the gun that helped us (thank the electronic gods), hoping to figure out a way to mount it to Axel. It was powered directly from a wired connection. The berserker is powered wirelessly and has no battery. We learn that most other automatons here are powered wirelessly.

On the desk of the quartermaster we learn that there is a map and figure out where the tram is to take us to the interior. We learn that Xenotel can just jettison the part where we are, so we are in a hurry. Nash wants his levels he was promised.

We go to the security level and are greeted by four passageways ending in doors. We pick one and four guns and four automaton orbs appear. Two of each are on our side. The guns of the gods shoot the other guns, and the orbs of the gods crash into the other orbs. The guns of the gods shoot at the party and the crash of one set of orbs is close enough to injure the ancient elf, and kill one of the dwarven engineers. The door was locked and we couldn’t pick or force it, so Laris used Knock. We rushed in and the corridor had a closed door that also did not respond to the key, and we tried to force it, but the corridor heated up, so Laris used another Knock.

We got out of that corridor and closed and locked it. We found a circular corridor around the four security offices, each with a detention area, and a customs office. Four monkey automatons approached and pinched the flesh and blood among us and ignored us, and eyed Axelbot. They looked to repair him, and when they couldn’t began to try to rip him apart. Serithaz couldn’t get through to them, something was wrong with them. We ended up destroying them.

We got into one of the security offices and went to the command office where one way glass showed us the way we entered and had a command console and two lockers. Rallion was reading the display and Laris moved to a locker.

Four spider automatons dropped down. Laris was bit and fell frothing at the mouth. The rest of us jumped into the fray. Rallion dropped two of them, and Bavmorda was bitten and fell frothing. In the midst of the fray, Nash used his two cure poison positons on the fallen, while the rest of the party finished the fight.

We found laser pistols and a sort of laser rifle. In the immigration and customs office we found records of those going planetside, and another laser pistol. The pistols were deemed forbidden to go planetside, so they must be quite powerful.

Before we can formulate our next plan, a walking gun and four more spider bots approach, we rush out to them, and two of them are dispatched by Axelbot. The others move in to attack the living.

Nash reminds us we need to hurry, he wants to be a better cleric by the gift he was promised for coming to help the gods.

The battle continues….

SESSION 43 – July 15, 2018

SESSION 43 – July 15, 2018

We secured the temple area, barricading the doors through which the Seer’s forces entered.

We found the forces that fled Urman’s Horm of Fear under the gallery and slew them, then sealed all the doors under the gallery.

We poured oil on all the braziers that had gone out and lit them and their flames appear to burn in the same manner as those of the two that were never extinguished.

Batukhan commanded two of the stone bulls to block the doors, three to patrol the room, and one to guard the control room.

We examined the body near the control room, and it appears to have been dead over a month. It bears insignia of a researcher/scholar from the Vadamorian kingdom. He is one of the ones who met the remaining orcs. We suspect that the others are elsewhere and are cut off from escape or captured by the Seer’s forces.

Otiben followed the hallway that the orcs showed us until he found the way blocked by a perhaps ancient collapse.

We set guards with our hirelings and Ygritte to watch the area they had stoneshaped to alert the others if it was breached.

The orcs found the other forces who fled in their direction and let us know, so we went and slew them.

We hurried back to the temple to find it still secured, and made preparations to rest, heal, and re-learn spells before continuing our onslaught on the Seer and her forces.

SESSION 209 – July 11, 2018

SESSION 209 – July 11, 2018

We launch and manage to dodge the shot from Xenotel. (Once we finally get to the station, Rallion looks back and Lonely Isle has all buildings leveled and small craters in the ground.) The bits of infected fall and are incinerated as the inner door opens and before the outer door opens, Nash prays to Lysander. The ship heats up from whatever is shot at us.

On the way, Marchmain has the monkey automaton launch with the pill.

When we figure that out Marchmain tries to crash the ship. Nash has Serithaz put Prix in the cube formerly in Marhmain’s skull and Prix takes over the ship in time to prevent us crashing and exploding.

We proceed to one of the airlock close to the central hub/biome.

Nash prays to Lysander the AI and is told there are friendlies in the area and to get to the biome and the friendly AIs will get us to the location of Xenotel’s computer.

We find two storage rooms with 4 dwarf sized and 2 man sized space suits. The two drafe engineers came with us and Bavmorda take dwarf sized suits. Laris and Lambertus each take a suit.

Next are two doors labelled quartermaster. We enter one and Serithaz detects an automaton. Rallion slips off his mind blocking ring and tries to use the gold circlet to control it, and falls unconscious. Nash heals him as the other rush to fight a berserker automaton.

The automaton pummels Bavmorda and Laris and Kauri pummel it with magic missiles. There is a desk with two drawers and an interface on its surface, but we have not interacted with the desk, and need to search it when the fight it over.

SESSION 209 – July 11, 2018

SESSION 209 – July 11, 2018

We launch and manage to dodge the shot from Xenotel. (Once we finally get to the station, Rallion looks back and Lonely Isle has all buildings leveled and small craters in the ground.) The bits of infected fall and are incinerated as the inner door opens and before the outer door opens, Nash prays to Lysander. The ship heats up from whatever is shot at us.

On the way, Marchmain has the monkey automaton launch with the pill.

When we figure that out Marchmain tries to crash the ship. Nash has Serithaz put Prix in the cube formerly in Marhmain’s skull and Prix takes over the ship in time to prevent us crashing and exploding.

We proceed to one of the airlock close to the central hub/biome.

Nash prays to Lysander the AI and is told there are friendlies in the area and to get to the biome and the friendly AIs will get us to the location of Xenotel’s computer.

We find two storage rooms with 4 dwarf sized and 2 man sized space suits. The two drafe engineers came with us and Bavmorda take dwarf sized suits. Laris and Lambertus each take a suit.

Next are two doors labelled quartermaster. We enter one and Serithaz detects an automaton. Rallion slips off his mind blocking ring and tries to use the gold circlet to control it, and falls unconscious. Nash heals him as the other rush to fight a berserker automaton.

-The automaton pummels Bavmorda and Laris and Kauri pummel it with magic missiles. There is a desk with two drawers and an interface on its -surface, but we have not interacted with the desk, and need to search it when the fight it over. –

SESSION 42 – July 8, 2018

SESSION 42 – July 8, 2018

The battle continues…

We manage to deal with the goblins and wolves on the balcony passageway.

Batukhan got to the room the orcs feared, and saw a relatively fresh body (the friendly wizard with the ring?). Ignoring the body he opened the barred doors to the “control room” that is the source of the iron golems that appeared once a brazier was extinguished. Further, there were two groups of six stone bulls, each group of 6 controlled by a glass orb that is part of a pedastal. Batukhan touched the orb and directed the 1st group to attack. He then directed teh second group to go after the Seer.

Urman and Otiben went to the far end of the balcony hallway where Urman had tied a rope and climbed down to get closer. Urman got in position behind a massive pillar and was ready to do something, but the Seer moved in response to attacks by bulls, and took flight.

Otiben jumped on one of the bulls and was able to attack and wound the Seer. The seer rose higher and out of any melee range.

Those still on the balcony continued to deal with the wolves.

Once the wolves were dealt with, Puk and Ygtitte took up positions behind pillars to guard the nearest brazier. Archers dropped Ygritte. Zho Ni and Embrek went to the rope to climb down.

Urman charged into the middle of a group of Ogres and goblins that were the Seer’s honor guard. He blared away on the Horn of Fear, and most fled. This led to the Seer fleeing and yelling for her minions to continue their efforts to be “rewarded by The Enchantress.” Upon seeing her flee, in addition to so many of the other flee from the Horn of Fear, many failed their morale.

Urman was grappled by an ogre, but Otiben rescued him.

Urman used the Horn of Fear multiple times to further reduce the odds.

Zho Ni dispelled some sort of elemental that managed to drop one of the golems right before the elemental was dispelled.

Finally, between the remaining stone bulls, iron golem, and 10 orcs who can running when Gunnar went for help arrived and came down the rope and were able to help Zho Ni and Embrek and Otiben finish off the ogres on the brazier where the elemental had finished off the golem.

Batukhan rushed back and gave the stone bulls direction before they could attack the party.

All enemies were dead or fled. Urman looked at one of the braziers where its golem had been defeated, and the symbols indicate binding and protection, facing into the circle towards the colossus. The crumbled braziers faded. Perhaps they will be renewed and return to do their job.

The doors where the Ogres entered were shut and barred from the inside. the doors the goblins used to get up on the balcony where shut and barred. We are now keeping an eye out for the ogres and goblins that ran towards the caves of the orcs, and are gathering the items on the dead shamen. Urman will collect trophies from each, such as necklaces and rattles, and any other sign of their office. Any thing we can use to rest and heal, we will.

We will retrieve the wounded Ygtitte, and Urman’s bodyguards, all felled by arrows. Grik bled out, but was not to be trusted, as he was a true believer.

We will resume our quest with the aftermath of the battle.

SESSION 208 – July 4, 2018

SESSION 208 – July 4, 2018

We made it up to the level of the lower doors and wizard locked the door that led to the stairs.

We avoided a group of infected at the base of the stairs at that level using the drone to bang into the walls.

We ascended the 10 levels of stairways finding a few isolated infected, and taking them out. At one point Laris spied a family of dwarves who the infected dragged off and we could not save them.

We made it to the top level and cleared a path to the command center. We got Nadreat Ironhand to the command center and he had carried food and water. Rallion locked the door and told him we could open it from the ship once we get to the station.

We rescued three dwarves of the Graythane clan and made it back to the ship.

Axelbot reported that Jax sent some of his automatons to find out if we were still alive.

We have one more day and the ship should be ready to launch.

SESSION 207 – June 27, 2018

SESSION 207 – June 27, 2018

The ship was repaired and Bavmorda and Laris did a week of training.

We cleared the infected from the base of the stairs via lightning bolts from Kauri and made a plan to get Nadreat Ironhand to the control room to open the outer doors when he sees the inner doors open.