Session 24 – December 4, 2016

Session 24 – December 4, 2016

We decide to veriy that the wall built in the goblin cave the last time we were in the area is still intact. It is. Zho Ni’s dwarf henchman, Embrek checks it over and says it is well sealed.

We get back to the mining camp and set watches for the night. During Otiben’s watch, the first, he notices out the window that the moon is full and a mist is gathering around and descends and the next thing we know, all of us that were involved with the witch Alosha are in the middle of a rings of trees. Only Otiben, who was awake has he gear. The rest of us scramble for weapons as we hear the howl of a wolf.

Batukahn climgs a tree, and Otiben sneaks into the shadow of another tree. The rest of us make ready for something. It is a werewolf followed by three wolves. Zho Ni throws a silver hammer and hits the werewolf. Batukahn misses with silver arrows. Otiben backstabs it and kills it. Urman casts web to catch the 3 wolves.

We take parts from the werewolf and retrieve all of our gear. As the last of the 3 webbed wolves is slain, we reappear standing in the midst of the office.

Urman can make no significance of the moon or constellations, and their is no sign of dew from the mists. We suspect it was Alosha, since only those who faced her were affected.

The next morning, Urman casts continual light on two of the mining helmets. Embrek agrees to stay and keep an eye on things.

We then return to Manheim and find out that mithril and all other precious metal ingots are the same size as gold ingots. It weights 12.5 pounds and is worth 6,250 gp. We’d get cash most likely from foreign traders more common to Finnesheim.

In questioning Baruk, the deputy of the Freelancer’s Guild, we learn that the dwarf owner of the mine got it from the father of the current thane. The dwarf may have family in the dwarf land about two day’s sail. The thane could grant us the mine, or we can do what we want, who’s to say?

We also ask about a contract on the ghouls, and no active contract, so we don’t manage to get paid for it.

We sell the 3 gems we found in the ghast nest and the magic sword after getting is identified as a simple +1 weapon.

Zho Ni pays off his debt to his temple.

Urman buys training and acquires 3rd level spell ability. Urman inquires about the mist and Old Harriman suggests that it could be a curse since the only common thing is those who faces Alosha.

Zho Ni destroys the orange seeds, and Otiben retrieves the liquid from the seed soaked in oil.

Batukhan also gets training for 5th level fighter.

Otiben learns that the fight club only earned us a few gp and he questions whether it is worth it.

While Urman and Batukhan are training, Zho Ni and Otiben go check on the mine and they found some iron and a vein of Mithril that is behind 100′ of rock. Zho Ni gives Embrek some gold to get the mine ready to ramp up production.

After training, we go to Barton, the town near the barrier fort. Otiben gets two magic tattoos. The first, on his back takes and grants him +1 to AC. The second, on his chest, does not take, so he does not get healing from it.

Embrek inquires after supplies and more for the mine.

We ride back to Mannheim.

POSSIBLE NEXT ACTIONS FOR SESSION 25:

1) Arrangement with Tailors to harvest spider silk.

2) Finnesheim

3) Necropolis

4) Crossing (Over the lake, where the assassin went)

I’m available this Sunday, Dec 4th.

I’m available this Sunday, Dec 4th.

I will not be available the following Sunday, Dec. 11th. I will be out of town and not getting back til almost midnight.

I should be available both the 18th and 25th, although the 25th might not work for some. 😉

For that matter, I should also be available the 1st.

Session 23 – November 27, 2016

Session 23 – November 27, 2016

Zho Ni made a deal and trained for 4th level.

While Zho Ni trained, Urman did research and made a new Black Staff inlaid with silvered runes for control, repel, and binding undead. the adder skin is wrapped around it to prevent shape changes from changing shape, and the antler form the undead mount is attached to the top with a spot to hold Urman’s sun stone.

Otiben can’t make more deals for training, but has a lead on a place where there is potential for loot.

Otiben finds an underground fight, and takes out their best fighter with one punch. Our wager is more than bookie could cover, so we make a deal for 5% of all future profits.

Urman suggested going to the mine and dealing with the ghouls to test the staff and see if there is any loot.

We hire 6 miners and buy some tools.

We find 5 buildings and search them.

We find two ghouls and 4 ingots of mithril in a locked warehouse. We learn that the staff prevents the ghouls from approaching it. We drag out the bodies of the ghouls after slaying them and cut them up and burn them.

We enter the mine and slay a bunch of ghouls and an 8 foot tall ghast. The ghast is able to pass the 20′ influence of the staff.

We explore more of the mine and find the ghast nest and find some coin and 3 gems and a magic sword.

We drag out the bodies of the ghouls and ghast and cut them up and burn them.

The dwarf henchman and miners fix up the office building to make it living quarters.

We ended with a discussion of how to proceed, and Urman plans to wait a day and cast continual light on a couple of items so that the miners don’t need to use oil and torches to see in the mine.

Session 20

Session 20

October 30, 2016

We went off to meet the vampire after resting overnight, healing, and memorizing new spells.

As we approached, Zho Ni turned the 6 skeletons, and then the tomb doors opened and then a large group of skeletons, followed by the undead Ogre and group of zombies. Zho Ni turned about half the skeletons, and then the vampire, Voragin, cast sleep and dropped some of us.

Urman quickly acted to wake them, and Voragin shouted stop, and the skeletons, zombies, ogre, and the bone golem behind us stopped.

Voragin tried to get us to do something, but we decided that leaving to get word of this place back to The Vale would be better than us dying and becoming unwilling undead pawns of this beast. So we used the hoop to return to the academy.

We relayed our findings about this city of undead.

We had items we found identified, then we agreed to head to Manheim in the morning.

We road to Mannheim, and after a long all day journey, we entered the gates, and went to the Thane’s castle, and repeated what we learned. All the thane can do to help is pay for our training, and direct us in ways that will help The Vale deal with its myriad enemies.

Otiben met with the spymaster and agreed to deliver some sort of message to Port Finnesheim.

Other business leads us there, such as a message that appears to be written in Elvish, we found in the tomb, learning more about the removal of the heart of the elf’s wife. Also perhaps to find more magic or others to join us to go fight the vampire and remove one threat that is so close to home.

While we trained, we sent a courier to retrieve the plate mail the dwarves made for us in thanks of our aid in lifting the siege by the northmen.

We sold the few gems we found, and Zho Ni traded his magical mace for a magical flail, a weapon he knows how to use.

After training, we made final preparations to go to Port Finnesheim.

SESSION 19 October 9, 2016

SESSION 19 October 9, 2016

After a bit of exploring and finding rooms of stationary undead, we find a room of 5 undead adventurers and hear the taunting of what we believe to be Voragen, the vampire lord of this undead city.

We pulled back, thinking they would not leave the room, but they attacked us. It was a near fought thing, and Otiben was dropped twice and Xhoni once, but we managed to prevail. We retrieved their gear, including several powerful magic items that were used against us.

We pulled back to heal and rest and re-learn spells.

The shadows returned to the throne room, and the throne room servant returned with a jar with the heart of the elf’s wife. We decide to rest & re-learn spells so that we are all mobile before attempting to leave in the morning.

We leave and running through the throne room prevents the shadows room affecting us.

We get to the entrance and find the full complement of skeletons renewed. Xhoni turns them all so that we do not hve to fight them to leave.

We return to the elf’s residence and the zombies guards are replenished, but do not face us.

The elf is amazed that we have his wife’s heart, in wonder asking if we defeated the vampire.

His hopes of restoring his wife are within reach, but he will need magical assistance to restore her.

The elf fears that Voragen will still have some influence over her, so he agrees to help us in the morning.

We divvied up the gear to best improve our chances to one last attempt to defeat the vampire. The inability of the throne servant to bring us the source of power tells us that the only way to get it is to face Voragen.

We hope that with more sleep and a full complement of spells and the additional protections from our loot, and the magical meal from Xhoni, we may actually stand a chance.

The elf thinks Voragen may somehow be weaker than in the past.

The elf binds his wife so that we can sleep unmolested. He further explains that the skeletons now guarding the entrance are not the tough ones we faced the first time, so we should have a much easier time gaining the entrance again if we have to fight again.

Thorfus to his mother.

Thorfus to his mother.

Mother,

My companions and I have been busy and our exploits have lead us to great riches and accomplishments, and some smearing our names. You can trust that I will never stoop to the lows to which father brought us.

We were joyed to have our companion Axel return to us, after we thought him lost in the ruins of XenKehl. He is now the only one of our original group still with me.

Our most recent endeavors have lead us to uncover a coming danger that is beyond words in its magnitude.

I had hoped to return home and possibly retire from the questing life, but this looming catastrophe is such that I feel compelled to act now. I will return home at the soonest, hopefully with the crisis averted and a long peaceful life ahead to rebuild the fortunes of Clan Ironhand.

Your Son,

Thorfus

Session 17 – People & Places

Session 17 – People & Places

Alfbrande – Elf in service to Vorigan for past 100 years in hopes of his wife being healed.

Elyana – Undead wife of Alfbrande, and advanced form of zombie that listens to her husband. Heart in possession of Vorigan.

Enok – Evil cleric in service to Vorigen for past 20 years.

Vorigan – Vampire, former noble from a far off empire. Been here a long time and has harnessed the force that it here.