Originally shared by John Carlson

Originally shared by John Carlson

Thanks to Thorfus’s experiment with the wight that struck Finklemur, the party finally knows one way to permanently destroy the monsters infesting the sub-basement of Kaligan’s fort. Great danger still lurks below, though, since the party has yet to discover the source of the curse or encounter either the great snap-jaw or mysterious floating merman that Carchus described to Chuq. Finally, what dark and mysterious circumstances could explain the odd mixture of secret imperial agents, merfolk, and devil-fish sorcery in these sealed tunnels? Can the party survive long enough to find out?

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