Resolution of Thorfus’s Actions in Midmark, After Session 108

Resolution of Thorfus’s Actions in Midmark, After Session 108

Follow Me, And Die!:

1. Let me know how many fancy backpacks you need; Hendry and Hadwissa Wright have a general store near the Cock & Bull where they are 400GP each.

2. A general map of the islands can be bought in the Paper Bazaar for 20GP. While the southern half will be redundant with Edan’s sketch based on the dwarven information reliquary, it will also include the islands north of Midland. Any special map will need to be sought out during session.

3. I assumed that you were keeping all the arrows but selling all the normal long bows (we can correct this tomorrow night if its wrong).

4. Continual Light items would need to be sought/purchased during the game session.

5. Orsebet Yorston will be intrigued by the challenge of fixing the leather armor from the Pathogen facility. She will need at least three weeks to work on this, 1000GP, and there will still be a chance of failure (which will destroy the armor). This work can be done in tandem with the bone armor work for Canis (see previous post).

6. Elspeth and Halden will be delighted to take in Starchy as a pet/guard dog.

0 Replies to “Resolution of Thorfus’s Actions in Midmark, After Session 108”

  1. 1.) We’ll tally up how many hirelings and other new party members we have.

    2.) I’ll buy the map, and we can compare it to Edan’s map.

    3.) Unless someone can use a longbow, it makes sense to sell them.

    4.) If Aldus will make one or more for us for either cash or trade with other items he might want.

    5.) I am OK to have Elspeth attempt to fix the magic leather armor. I don’t know if we will be in town waiting for it. I have a feeling we’ll be leaving once the next round of training is finished, to go take care of Grell.

    6.) Cool, Starchy can keep an eye on things.

    I think we should hire more troops. Perhaps Sturloc knows some who want to join us?

    Someone who can use longbows?

  2. You have exhausted the supply of Sturloc’s militia friends, although you can certainly advertise for hirelings in the local taverns. Sturoloc would be able to tell you that you’re more likely to have success advertising in the Outlander District or near the harbor. Response will depend on the rate of pay and benefits. Keep in mind that, as opposed to the prospective henchmen that answered Chuq’s adverts, these would be 0-level men-at-arms.

  3. Yeah, other than the guy turned to stone, he’s the last one….

    I’d need a refresher on what we’re paying our current hirelings. The current ones should get a raise.

    I’ll put up a flyer for bowmen and spearmen.

    I suppose we need to find out after concluding the deal with the devilfish if we will have a naval ship or need to hire one. That will determine if we have enough room for gear and troops we take along.

    We might want to leave the wagon behind for dealing with . The cart should be OK. I have a feeling that we are going to Midmark after we take care of Grell.

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