Session 162 August 8, 2017

Session 162 August 8, 2017

11:37 pm Debating our next move outside the Temple of the Flesh God

A visitor, Amadeous walks out of the jungle. Tells us his story after Merientaxis clears his identity as not being a dragon or inquisitor.

He tells a story of a cheating ass hole that stole his shiny star thing.

After drinks he agrees to join our band and we enter the temple to confront the AI in the cloning facility

Edan examines the green shard crystals and realizes he can memorize more spells when he possesses them.

At the mid ship ladder, we see a room above and a hallway below and decide to ascend to the top deck.

The top deck is swarmed with su-monsters, Chuq slides down to alert the party.

A starboard side hatch to the north opens, a swarm of mechanical roaches stampedes into the hallway. They are blocked as Chuq rushes to close the hatch via the wall panel.

The hatch opens and the lights flicker, su-monsters swarm into engine room from deck above

Ship gravity ends. Amadeous, Chuq and Thorfus resists some sort of mental attack by the Su-Monsters.

The party splits up to save from falling, combatting squads of mechanical bugs individually.

Amadeous fells many bugs with burning hands and blinds a su-monster that plummets to its death.

After the bugs are defeated, the Su-monsters flee to the upper deck. Thorfus follows, confronting a swarm of Su-monsters. After Amadeous webs the Su-monsters before Thorfus is dropped by those still mobile. Chuq fashions a way for those below to ascend towards the engines. He and Edan ascend to the engines where they take a ladder to the upper deck. Nash joins the two and they assault the Su-Monsters from behind. Axel rescues Thorfus and safe guards his body as ship gravity reverts.

0 Replies to “Session 162 August 8, 2017”

  1. Guess Axel just removed that part for the fight, ahah.

    The Gauntlet is something I got made by a Tinker way back before we even left Midmark for the first time. Think the punch-gauntlets from Blade 2. I don’t think I’ve ever properly used it though. We got attacked by scarab automatons that injected paralysis poison via bite. I got some more of the stuff synthesised.

    I suppose theoretically I could put other liquids in there, but the paralysis stuff always seemed the most useful. (Ie. If we ever had to capture someone.) Also handy for when we get disarmed, since it just looks like ornate armour.

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