Session 16 – September 11, 2016

Session 16 – September 11, 2016

After healing up and resting the night, we set off the next day.

We encounter a suit of Urdjan armor riding a spectral horse. We defeat them, but the touch of the horse weakens the constitution of Frike until the next day.

We continue on after defeating the rider and horse and come upon a depression that has waterfalls over a cliff. This is the necropolis. We observe the short time left before dark. We see giant skeletons on patrol. We notice a stairway from above.

We decide on a plan to rest overnight, and then proceed to the stairs.

We find the stairs and proceed down. We sneak past the closest giant skeleton. The giant skeletons are actually bundles of the bones of man sized creatures.

We check out a building that exits steam, and see cauldrons and a lab in the back. Our observations from the rim showed that bodies were delivered and then undead walk out.

Zhoni tries augury and what we seek is not there.

We move the the building where we saw light at night. We find a door and enter. We find two stags kept in a room converted to a stable. Xoni turns one and after slaying it, the other is killed.

We go up stairs and find several zombies guarding a room.

We slay the zombies after some are turned. We enter the room they guarded, and find an elf and a desicated lady elf. The elf says, “Ah, it’s been some time since we’ve had any adventurer’s here.”

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